I turn your imagination into
[ a better reality ]

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Hi, my name is Nathanaël, I'm 20 years old, and I’m a developer and artist. I have been living off my passion for over 2 years, completing various freelance projects related to video games.

I am someone who loves to learn, and my goal is not just to know how to do something but to be the best at it. That’s why, for over 6 years, I’ve been improving in various fields, striving to push my skills to their fullest potential.

2023 - 2025

Paladium game

I was a junior developer for one of the largest French Minecraft servers, founded in 2015 by the YouTuber Fuze III. I joined the team working on the Bedrock version of Minecraft to create a port of Paladium for PC, console, and mobile.
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C#
Gameplay
Plugin Dev
UI/UX
Vue.js
Paladium game

2025

TheFall.io

I developed a multiplayer .io game inspired by Slither.io and Agar.io for a concept video by the YouTuber Aywen. The game adapts the mechanics of the popular Minecraft mini-game TNT Run, featuring real-time gameplay and has reached over 30,000 unique players.
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.Net
Unity
Multiplayer
Webgl
Art
TheFall.io
New !

2025

Natural Selection

I independently created a game simulating natural selection as part of a concept video by the YouTuber Aywen. I was fully responsible for the 3D modeling, animation, and the entire development of the project.
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C#
Unity
AI
Math
Art
Natural Selection

2025

Echo of Isekai

I am currently developing a multiplayer idle JRPG in collaboration with a team of friends and developers. The game combines idle mechanics with a turn-based combat system inspired by classic Japanese role-playing games.
C#
Unity
Game design
Project management
Pixel Art
Echo of Isekai
Soon

Game jam

This section showcases the projects I’ve created during game jams. I especially enjoy taking part solo, challenging myself to handle the entire development process alone. It’s a great way to test all of my skills and grow in a fast-paced, creative environment.
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Dev
Unity
Game design
Art
Game jam

2024

Crawly cavern

I created a 2D pixel art platformer where the goal is to climb as high as possible before being caught by the rising lava. The game is inspired by Only Up and Celeste, featuring precision platforming, progressive difficulty, and a constant sense of pressure.
C#
Unity
Game design
Pixel Art
Crawly cavern
Soon

2020 - 2023

Goldrush

Goldrush is a Minecraft Bedrock server that I developed with friends using PocketMine, a PHP-based server software. The project generated over €10,000 in revenue and attracted more than 15,000 unique players, showcasing both its technical quality and commercial success.
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PHP
Minecraft
Game design
Project management
Art
Goldrush